So I ran the zero-level funnel included with the Hubris setting book with three players.
Out of 19 characters, only two survived.
One of those two started with a different player then it ended up with. One player ran out of guys just before they ran into the big boss. So another player with multiple characters left "gave" the character to the other play to use. Then, in the final battle, the generous player lost his remaining characters.
I figure they can work out whose character it is on their own. They're adults.
I don't really want to give away too much of the adventure for those who have yet to play it.
My players had a blast and want to play again, so Hubris gets my ringing endorsement.
Since only two characters survived to become level 1 classes. I think I'm going to run another funnel, probably Sailors on the Starless Sea, and allow those level ones to play as well. Surviving zeroes will get to be level one, while if the level ones survive, they still won't have enough XP to go to level 2 yet.
Out of 19 characters, only two survived.
One of those two started with a different player then it ended up with. One player ran out of guys just before they ran into the big boss. So another player with multiple characters left "gave" the character to the other play to use. Then, in the final battle, the generous player lost his remaining characters.
I figure they can work out whose character it is on their own. They're adults.
I don't really want to give away too much of the adventure for those who have yet to play it.
My players had a blast and want to play again, so Hubris gets my ringing endorsement.
Since only two characters survived to become level 1 classes. I think I'm going to run another funnel, probably Sailors on the Starless Sea, and allow those level ones to play as well. Surviving zeroes will get to be level one, while if the level ones survive, they still won't have enough XP to go to level 2 yet.